AI Insights · Timothy · July 2022
Top 5 Arcade Racing Apps on Android in Ghana Q2 2022
Discover the performance of the top 5 arcade racing apps on Android in Ghana during Q2 2022, featuring trends in downloads, revenue, and active users.
The second quarter of 2022 saw notable trends in the performance of the top 5 arcade racing apps on Android in Ghana. Here’s a detailed look at their weekly downloads, revenue, and active users.
Asphalt Legends Unite from Gameloft SE experienced a fluctuating weekly revenue, peaking at $125 in mid-April and dropping to around $14 by the end of June. Weekly downloads for the app saw a gradual decline from 244 in late March to approximately 190 in late June. The app's active users decreased from 829 at the end of March to 688 by the end of the quarter, despite minor increases in early June.
Asphalt 8 - Car Racing Game, also from Gameloft SE, maintained steady weekly revenue, hovering around $20 throughout the quarter. Weekly downloads showed a general upward trend, starting at 1.6K in late March and rising to 2.2K by the end of June. Active users initially increased from 6.9K to 8.2K in mid-April but saw a slight decline to 7.5K by the end of June.
Need for Speed™ No Limits by ELECTRONIC ARTS had a variable revenue stream, with weekly earnings reaching up to $32 in late March and dropping to around $7 by the end of June. Downloads showed a similar trend, peaking at 1.7K in late April before falling to 1.2K by the end of the quarter. Active users saw a decline from 10.4K at the end of March to approximately 8.8K in late June, with a brief increase in mid-June.
Drive for Speed: Simulator by Play365 saw modest revenue gains, peaking at $63 in early May and tapering off to lower values by June. Downloads peaked at 514 in early May but declined to around 338 by the end of June. The app's active users increased slightly from 1.1K in late March to 1.2K by the end of the quarter, despite a dip in late May.
Asphalt Nitro from Gameloft SE achieved consistent weekly revenue of around $9, with minor fluctuations throughout the quarter. The app saw a peak in downloads at 4K in mid-April but experienced a subsequent decline to 2.5K by late June. Active users began at 28.8K at the end of March, peaked at 33.4K in mid-April, and settled at around 27K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.